

It is a much larger game, much larger than the BioShocks even, taking slight cues from Dishonored’s level design with the amount of stealth capability and verticality. While the System Shock games (especially the second one) pursue an Alien inspired claustrophobic space horror setting, Arkane’s Prey goes another route. Like the System Shock games, it emphasizes exploration and environmental interaction with no forced hand holding and almost unlimited backtracking (BioShock is much weaker in this regard, also weaker in general).The RPG inspiration is light here in Prey, but extremely heavy in System Shock 2 (much to my enjoyment) RPG inspired gameplay leading to multiple playstyles.Narrative design primarily revolves around audio logs left in the environment, along with thorough environmental storytelling.In all the Shock games you explore an oppressive, seemingly abandoned environment and must figure out what happened.The pacing is very similar – slow and methodical, dangerous and intense. System Shock and Arkane’s Prey are Sci-Fi survival horror FPS games, also “Immersive Sims” as the franchise fans call them.What does it have in common with the Shock games, you ask? Here’s a list: While the “Prey” name is a literal fit for this game, it’s deceptive for anyone expecting something like Prey.Ī more appropriate name, added by a mod which is linked below. Hence why I personally refer to it as “Preyshock” (someone please come up with a better name in the comments, the original working title “Typhon” was certainly better). Arkane’s Prey is a slow paced, methodical survival horror FPS game focused on exploration and world interaction. That’s it, no story similarities and no real concrete gameplay similarities. The first weapon you get is a wrench in both games (but this is also the first weapon in System Shock 2, the game’s real immediate predecessor).Really the only similarities between the two Prey games are: At the same time, Arkane is sort of going back to their roots with this game, as it’s more like their very first video game ever, Arx Fatalis. On the other hand, Arkane’s Prey is more like a spiritual successor to the System Shock games, like the BioShock games but much better with less dumbing down. It was a technologically groundbreaking unique take on the fast paced FPS genre thanks to its vertical, upside down, sideways, physics defying yet ridiculously awesome gameplay full of alien technology that you interact with. The original Prey was a fast paced, action packed, bizarre but awesome Sci-Fi FPS on id Tech 4 engine. I suppose that makes Arkane’s game a reboot, but the two games could hardly be any more different. We previously reviewed the original Prey from Human Head Studios. With the upcoming release of the System Shock remake (be sure to play the demo), we decided to finally review Arkane Studios’ Prey released in 2017, as it is a System Shock series spiritual successor.
